With the development of digital tools, (such as programming) interest in crowd simulation has started to grow. One of the most complex and interesting crowd behaviours is human crowd behaviour. Kiev metro: the issue of crowd based design is highly discussed and therefore sets the starting point of this particular thesis project. The use of crowd simulation as an analysis and design tool will be discussed based on the case study of the overcrowded Kiev metro lines. The tool is designed in a way to be applicable to other metro stations around the world. Overcrowded metro stations are a usual problem encountered in cities with rapid population growth, old infrastructure or a combination of these two factors. Some of the cities around the world which share at least one of the features mentioned above are: Mexico City, Moscow, Delhi, Shanghai, Tokyo and Kiev. The crowd generation tool that was developed upon a case study is analysed for its applicability in resolving issues of high density people circulation.