Transporting data with real-time character over Internet technologies is limited due to the fact, that devices communicating with each other usually share different bandwidth rates. This issue, which is responsible for annoying reception delays, is addressed by the Real-Time Transport Protocol. It provides sequence numbering to detect packets out of order and timing information that allows a receiver to control playback. And since there are reams of media formats (e.g. JPEG, MP3, and MPEG video) available to transmit, RTP is built very extensible to transport almost any format. Most computer platforms already comprise an implementation of RTP; only on mobile platforms, including Windows Mobile, a lack of implementations is recognized. This book addresses this issue and describes a way how to learn Windows Mobile speaking RTP. | For all people who are interested in RTP in general. | For everyone who needs free RTP functionality for the Windows Mobile platform. This book explains how to get it by using the .Net Compact Framework and C#. | For Beginners who want to design applications using RTP on Windows and Windows Mobile.